Seasoned Game Developer
Diligent. Daring. Driven.
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Forza Motorsport
Live Game Designer, Systems Designer
Championed the design and development of the core multiplayer game loop. Post-launch, led the design and deployment of 20+ seasonal content updates, driving engagement and retention across all platforms. Prototyped and shipped key features and systems, including Multi-class racing, Challenge Hub, and Meetups, while also driving continual tooling improvements.
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Forza Motorsport 7
Software Test Engineer II, Test Associate III
Ensured timely, high-quality releases through the coordination of an off-site test team, building test cases for new features and validating critical bug fixes across multiple game areas. Collaborated with various departments to maintain robust test coverage and uphold release standards for post-launch live ops content updates, partnerships, and experiences.
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Nicki Minaj: The Empire
QA Tester
Collaborated across disciplines to ensure build quality leading up to release, completing manual testing on a variety of narrative sequences, progression mechanics, monetization features, and social multiplayer systems. Filed and managed bugs across a wide array of mobile devices and platforms.
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Britney Spears: American Dream
QA Tester
Configured and executed a variety of test cases, ranging from Quest/Progression Testing to A/B Testing and Monetization. Acted as a critical resource to economy balancing throughout development
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The Metacosmic Earth Race
Student Project - Lead Level Designer
Lead a small team of 3 designers through all level design stages in crafting a linear multi-path level in a competitive racing title, where up to four players would face off, combing through the wreckage of a crashed alien space ship, dodging obstacles and gravity-defying hazards, while retrieving as many ancient artifacts as possible.
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Untitled
Solo Developer
More Info Coming Soon…